Commit: 9d6a0f0589af97f072af7767f200652111c008b6
Time: Tue May 6 22:24:26 2014
commit 9d6a0f0589af97f072af7767f200652111c008b6
Author: crediar@rypp.net <crediar@rypp.net@6acfca08-c3de-247c-4448-9f1a92385553>
Date: Tue May 6 22:24:26 2014 +0000
*Added file caching
*Updated EXIDMA and EXIImm to prevent register corruption
*Updated DCInvalidateRange to handle smaller than 32 bytes reads (Triforce)
*Removed __OSReadROM patch
*Removed unused patches
*Optimised some code
*IPL reads are now done to MEM2 first and then copied to dst to prevent data corruption
Note: Certain games try to load the IPL font and crash or don't display any font at all when the sd:/ipl.bin or usb:/ipl.bin is missing!
(i.e. FZero-GX)
File caching:
Put a file called cache.txt into the same dir as the game.iso and put any filenames you want to cache in there.
There is currently a file limit of 220 entries.